Reggio Emilia, Italy
Master 3D modeling character artist
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About Me
Hello, I’m simone.
I’m from Italy, and I searching for freelancing or full time work.
I studied as character artist, a master in Milano in an academy, and an online course under Gilberto Magno.
I’m specialized in low/ big poly character for videogames-films.
I can model from photoshop, I can do uws and build low poly character inside maya.
Refine with high quality textures inside photoshop or Mari, for a final render inside Arnold or Marmoset.
I have also a little experience inside Yeti, a special tool for high resolution hairs inside maya.
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