
About Me
As a 3D artist with six years of experience, specializing in product and environment modeling and texturing using Maya and Substance Painter. my expertise likely includes:
High & Low Poly Modeling – Creating detailed, optimized 3D assets.UV Unwrapping & Baking – Ensuring efficient texture mapping and high quality normal/AO maps.
PBR Texturing – Using Substance Painter to craft realistic or stylized materials.
Rendering & Presentation – Showcasing assets with proper lighting and rendering techniques.
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$5/hr
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