About Me
I’m a 3D artist with over 3 years of experience specializing in modeling, product visualization, and animation using Blender and Substance Painter. I’ve worked on various projects including realistic renders, commercials, and 3D printing models, always focusing on clean topology and detail. My engineering background helps me bring both creativity and technical precision to my work. I’m passionate about storytelling through visuals and constantly learning new tools to push the quality of my designs.
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