
About Me
Unity Developer and XR Specialist with 7+ years of professional experience building immersive VR/AR/MR applications, training simulations, and real time 3D experiences. I’ve worked with global clients, Europe, and Asia, delivering VR training systems, product visualizations, and high quality mobile games.
My strengths include Unity C#, VR interaction systems, 3D modeling, optimization, UI/UX for XR, and building scalable, performance oriented XR environments. I enjoy solving complex problems, optimizing graphics, and blending technical development with creative 3D design.
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