
About Me
Senior Unity Developer with 5+ years of experience in Unity 3D, VR, AR, XR, WebGL, and WebXR development. I specialize in building immersive training simulations, interactive 3D applications, and VR experiences for Meta Quest and PC VR platforms.
My skills include Unity C#, performance optimization, UI implementation, API integration, multiplayer systems, and cross platform deployment. I have experience developing industrial training simulators, assessment modules, instructor monitoring systems, and interactive learning applications from concept to deployment.
I work with Meta XR SDK, Oculus Integration, WebGL optimization, and scalable Unity architectures. I focus on clean code, performance, and delivering reliable solutions that meet client requirements and deadlines.
I am committed to clear communication, quality development, and successful project delivery for every project.
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