About Me
I am a 3D Artist with 3 years of immersive experience in 3D modeling and texturing, specializing in Blender. I have worked on various projects, including cave and tunnel environments, fantasy caves, gun asset packs, firearms collections, and modular road asset packs featuring elements like post boxes, pavements, benches, and street lamps.
My expertise includes:
✅ High quality, optimized 3D assets for games, AR/VR, and architectural visualization
✅ UV unwrapping, baking, and procedural texturing for detailed and realistic models
✅ PBR workflow to ensure assets are game ready and visually stunning
✅ Modular asset creation for efficiency and flexibility in game development
I am passionate about bringing ideas to life with detailed, well optimized 3D models while ensuring smooth production workflows.
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$15/hr
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