About Me
Im pursuing my integrated Masters in Multimedia with specialization in Animation, and Ive always had a great zeal and enthusiasm for Game Design and Game Development.
My previous work experience include working on cinematic trailers, asset and environment design, and character animation for video games, among others. I am well versed with Autodesk Maya, Blender 3D, Unreal Engine, Da Vinci Resolve for post production editing and Substance Painter for texturing.
Besides my technical skills, I bring to my work efficiency and effectiveness. I am adept at working collaboratively within teams, effectively communicating ideas, and contributing to shared goals.
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