
About Me
I started working with Flutter in 2020, and over the years I’ve built multiple production apps, including one with 100K+ downloads. My experience includes using Riverpod for state management, GetIt for dependency injection, Firebase Authentication, Firebase integrations, and implementing Google AdMob ads. I focus on clean UI, smooth performance, and scalable app structure.
I have around 2 years of experience working with Unity, mainly focusing on Unity 2D. During this time, I’ve built card games, casual games, and board games like Ludo, while also creating smooth 2D animations inside Unity. I’ve learned a lot about gameplay mechanics, UI systems, player flow, and building polished mobile ready games. I have also published my own Unity game on the Play Store, gaining real experience in shipping and maintaining a production game.
link for app : https://play.google.com/store/apps/details?id=com.hkregmi.ukkmapps
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