About Me
I’m a 3D generalist and concept art enthusiast with a deep love for cutting edge technology and design.
I’ve previously worked at The Mill on a wide range of projects doing an extremely broad range of 3D work ranging from Modelling in Maya & Zbrush, to texturing in Mari/Substance and rendering lighting/shading in Arnold.
I love increasing my skills further at home by learning unreal engine, unreal blueprints and concept art techniques for design.
Please check out my showreel by following this link:
vimeo.com[removed]
Furthermore, my artstation has some of my personal work and illustration:
artstation.com/artist/Pavel
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