About Me
Unity Developer with 5 years of experience in building 3D games and interactive applications. Skilled in gameplay programming, UI/UX implementation, animation systems, physics, scene and prefab management, coroutines, and scriptable objects. Experienced in multiplayer systems PUN2, client server communication, remote databases, and online features. Proficient in C# OOP, architecture patterns, async, delegates/events, LINQ, debugging, profiling, and performance optimization. Comfortable with version control, build and asset management, monetization integration, analytics SDKs, and cross platform publishing. Strong in team collaboration, task tracking, and fast iteration of prototypes and complex systems.
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