
About Me
I am a Senior XR & Unity Developer with 7+ years of professional experience in AR, VR, and interactive application development. I have worked across the complete software development lifecycle, from requirement analysis and development to optimization, testing, and final delivery.
My expertise includes Unity 3D, C#, Unreal Engine, PlayCanvas, and Lens Studio, along with 3D tools like Blender and design tools such as Photoshop and Figma. I have built and delivered immersive AR/VR applications, gaming experiences, and interactive product solutions for clients across different domains.
Also i am working as a Product Manager, I also bring strong skills in project management, team leadership, and strategic planning, ensuring projects are delivered on time and aligned with business goals. I am comfortable working directly with clients, presenting demos, gathering feedback, and leading cross functional teams.
I am highly focused on quality, performance optimization, and client satisfaction
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