About Me
I am a Lead Animator & Rigger with over 13 years of experience in the gaming, VFX, and commercial industries. I have recently concluded my tenure with Blankhans GmbH, where I served as a Remote Lead Animator. I was also a Remote Lead animator with Ascend Games USA for their Mobius game, which is a 5v5 First Person Melee game being developed with Unreal Engine 5. I am now seeking new opportunities to further develop and apply my skills in a dynamic and challenging environment.
As a Lead Animator/Rigger, I specialize in creating in game engine compatible rigs for characters and creatures using Maya. My responsibilities also include animating these assets to ensure they meet the high quality standards required for seamless integration into the game engine.
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$34/hr
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