About Me
6+ years experience in Unity 3D and worked on 35+ games for clients
Highly experienced with core Unity Engine features like assets pipeline, animation, scripting,
physics, particle system, GUI, lighting, Scriptable Render Pipelines, performance
C# design patterns and Unity specific design patterns
Multiplayer integration Photon and Mirror
Backend service integrationCustom and Gamespark
Experienced in implementing different SDKs
Experienced in using git for version controlling
Familiarity with different project management frameworks and methods Scrum, Kanban
Excellent Learner
Experienced in Leading Team
Excellent knowledge of Unity Engine
Great knowledge of Unity Project Architecture
Knowledge of OOP, Design Patterns to write reusable and maintainable code
Knowledge of Asset Pipeline, Optimization Processes, and Techniques of Unity projects for mobile devices
Ability to work as Part of a Team to meet
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$20/hr
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