Ranchi, India
3D Rigging Artist. Character Rigging & basic Modelling.
Local Time - 07:19 PM
About Me
I am a 3D Rigging Artist with hands on experience in character rigging and setup in Maya. Over the past 3–4 months, I have created functional rigs with IK/FK controls, constraints, and weight painting.
In addition to rigging, I have basic skills in 3D modeling from references, low poly character modeling, and simple texturing and rendering in Maya. While I am early in my freelance career, I am highly motivated, detail oriented, and committed to delivering clean, production ready rigs for your projects.
My goal is to help clients bring characters and 3D assets to life efficiently while maintaining professional quality. I am open to small modeling or rigging related tasks that support your animation or game projects.
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