About Me
Versatile Character & Creature Animator with over a decade of experience spanning major film, TV, and gaming productions, backed by a Design Engineering degree that enhances technical problem solving abilities. Demonstrated expertise in delivering high quality animations for acclaimed projects, including House of the Dragon, Guardians of the Galaxy Vol. 3, and various animated features. Specialized in both realistic creature animation andstylized character work with proficiency across multiple platforms, including Maya, Blender, 3DS Max,and Unreal Engine. Proven track record in diverse animation styles, from traditional 2D to cutting edge 3D cinematics,facial animation, and mocap cleanup. Demonstrating exceptional self discipline and organizational skills through successful long term remote collaborations with international studios like Pixomondo, RiseFX, and Airship Interactive.
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$35/hr
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