Deventer, Netherlands
3D Generalist
Local Time - 06:20 PM
About Me
Im a passionate 3D generalist and Procedural Artist. I create props, characters, creatures, architecture, interiors, fully procedural environments & assets, and Blender tools. I got into 3D art during my Bachelors and Masters in Industrial Design Engineering and loved it ever since. Im currently working as a technical environment artist creating procedural environments and environment building tools. Im experienced in Blenders geometry nodes, hard surface modeling, sculpting, rigging, animating, texturing, lighting, compositing, and rendering.
Ive had experience working both individually and as part of a team and have been using Blender as a primary 3D program daily for over 4 years now. Additionally, I use ZBrush, Substance Painter, Marvelous Designer, Photoshop, and After Effects.
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$60/hr
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