About Me
As a Visual Designer, I specialize in creating captivating 3D motion graphics, storyboarding, fantasy realism illustrations, UI screens, and visual elements. I have extensive experience with Blender and Reality Capture, utilizing photogrammetry to generate 3D objects and environments. My portfolio includes contributions to a VR game, where I developed 3D assets for an immersive user experience. Additionally, I possess strong knowledge of Adobe Substance Painter for texturing complex 3D assets. I have also worked on a 3D configurator for motorbike design and texturing, mastering the process from high fidelity to low fidelity for optimal use in web and app applications. Furthermore, I have developed realistic 3D simulations for UI elements in AR applications and am proficient in cloth simulations, lighting, and texturing. My skills include creating UI screens and logo branding, showcasing various design capabilities.
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$17/hr
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