About Me
I am a 3D Modeling Artist is a creative professional ,I designs and builds three dimensional digital models for use in animation, video games, films, architecture, product design, and virtual reality. Using software like Maya, or ZBrush, Substance painter I create characters, environments, props, and other assets, often adding textures, materials, and details to make them look realistic or stylized. I also optimize models for performance, especially in real time applications like games. I Have strong eye for detail, knowledge of form and anatomy, and proficiency in 3D software are essential skills. MY work plays a crucial role in bringing visual concepts to life in digital media.
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