About Me
I’m a 3D artist specializing in props, weapons, and character modeling for games and real time projects. Skilled in Blender, ZBrush, Substance Painter, and Unreal Engine, I create optimized and visually striking assets ready for production. My focus is on clean topology, realistic texturing, and presentation that meets industry standards.
Check out my portfolio here: https://adityaparmar4.artstation.com/projects
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$24/hr
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