I want to make an android app activity to create a layout, on which users can draw/drag/drop basic shapes like rectangle, lines etc and manipulate them (e.g. scale, translate, resize, merge) on a scaled canvas using OpenGL ES 2.0. The activity would be a part of another android app (which I already have) and should be able to connect with the main app and backend. It should have provision to save the layout in bitmap and canvas coordinates (so that users can reopen their files and edit). Finally, the 2D layout should be converted to 3D.
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